Publications

 

  1. Goggins, S., Schmidt, M., Guajardo, J., Moore, J. (2010). 3D virtual worlds: Assessing the experience and informing design. International Journal of Social and Organizational Dynamics in Information Technology, 1.
  2. Laffey, J., Schmidt, M. & Amelung, C. (2010). Open for social: How open source software for e-learning can take a turn to the social. International Journal of Open Source Software & Processes.  This article also appears as a book chapter in Free and Open Source Software for E-Learning: Issues, Successes and Challenges (Hershey, PA: Information Science Reference) and was honored by being chosen to appear in the first edition of IJOSSP.

  3. Laffey, J., Schmidt, M., Ding, N., & Galyen, K. (2010) A Design Research Approach to Innovation in 3D Virtual Learning Environments. Proceedings of the 2010 Educational Design Research Conference, Athens, GA.

  4. Goggins, S. P., Schmidt M. M., Guajardo, J., & Moore, J. (2010) Assessing Multiple Perspectives in Three Dimensional Virtual Worlds: Eye Tracking and All Views Qualitative Analysis (AVQA). Proceedings of the 43rd Hawaii International Conference on System Sciences, Kauai, Hawaii
  5. Galyen, K. D., & Ding, N. (2010). Usability evaluation study: Agent paper prototypes.
  6. Laffey, J., Schmidt, M., Henry, H., Wang, X. & Stichter, J. (2010). Examining Interaction in 3D VLE: A Case Study of an Analytic Approach. Paper presented at the annual meeting of the American Educational Research Association, Denver, CO. (SIG –Advanced Technology in Learning).
  7. Schmidt, M., Laffey, J., Henry, H., Wang, X., & Stichter, J. (2010). Interpreting conditions and characteristics of desirable interaction in a three-dimensional virtual learning environment. Paper be presented at the 2010 Annual Meeting of the American Educational Research Association, Denver, CO.
  8. Laffey, J., Stichter, J., Schmidt, M. (2010). Social orthotics for youth with ASD to learn in a collaborative 3D VLE. In S. Seok, Dacosta, B., & Meyen, E. L. (Eds.), Handbook of research on human cognition and assistive technology: Design, accessibility and transdisciplinary perspectives. New York: Idea Group.
  9. Laffey, J., Schmidt, M., Stichter, J., Schmidt, C., Oprean, D., Herzog, M., et al. (2009). Designing for social interaction and social competence in a 3D-VLE. In D. Russell (Ed.), Cases on Collaboration in Virtual Learning Environments: Processes and Interactions. Hershey, Pennsylvania: IGI Global.
  10. Laffey, J., Schmidt, M., Stichter, J., Schmidt, C., & Goggins, S. (2009). iSocial: A 3D VLE for youth with autism. Proceedings of the CSCL, Rhodes, Greece.
  11. Schmidt, C., Stichter, J.P., Schmidt, M., & Laffey, J. (2009). iSocial: A 3D virtual learning environment for promoting social competence. Teacher Educators for Children with Behavioral Disorders. Tempe, Arizona.
  12. Stichter, J. P., Schmidt, C., Schmidt, M., Babiuch, R., & Laffey, J. (2009) iSocial: A 3D virtual learning environment for enhanced social interaction and development of social competence. Poster presented at the International Meeting for Autism Research, Chicago, IL.
  13. Stichter, J., Schmidt, C., Schmidt, M., & Babiuch, R. (2009). A virtual environment for promoting social competence. Autism Intervention Conference, Columbia, MO.
  14. Schmidt, M. (2008). Technical report: Findings and implications of August 2008 iSocial usability study.
  15. Schmidt, C. & Schmidt, M. (2008). Three-dimensional virtual learning environments for mediating social skills acquisition among individuals with autism spectrum disorders. In A. Tartaro (Chair) and G.H. Hayes (Chair), Workshop on Designing for Children with Special Needs. Workshop conducted at the meeting of the 7th International Conference on Interaction Design and Children, Chicago, IL.
  16. Schmidt, M., Laffey, J., Stichter, J., Goggins, S., & Schmidt, C. (2008). The design of iSocial: A three-dimensional, multi-user, virtual learning environment for individuals with autism spectrum disorders to learn social skills. Paper presented at the Fourth International Conference on Technology, Knowledge and Society, Boston, MA.
  17. Goggins, S., Guajardo, J., Schmidt, M., Laffey, J., Moore, J. (2008) Utilizing an eye tracking device to design virtual environments for individuals with autism spectrum disorder. Paper presented at the 2008 Annual Meeting of the American Educational Research Association, New York, NY.